So, I have always been recommending that people don’t rely too much – if at all – on accurateness of App-V’s built-in license enforcement features (for which you need App-V’s own full infrastructure to begin with), unless having very constrained environment like terminal servers or fixed workstations.
And I still seem to be right on having this opinion, based on actual customer experience of using said feature: http://social.technet.microsoft.com/Forums/en-US/appvclients/thread/ec8d89bb-309a-4606-a6b4-ccf9f730be29/
To be fair, it IS the same thing with pretty much all licensing systems needing to support concept of concurrent/floated license usage (like App-V’s does): they all fail on non-networked computers simply because there is no telling who has the application running across all machines on moment X. Only way to do this would be some check-in, check-out type of system but there’s not really much concurrency or true demand-based allocation on that, right?
It’s too bad the feature is not represented in correct light in the App-V’s documentation, people seem to get impression that this is foolproof way to enforce licensing..
29.09.2011
App-V